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Java Programming for Complete Beginners Course Catalog

Java Programming for Complete Beginners Course Catalog Learn Java Programming with 200+ code examples. For Absolute Java Beginners! Start Learning Java Programming Now!
Java Programming for Complete Beginners Course Catalog Learn Java Programming with 200+ code examples. For Absolute Java Beginners! Start Learning Java Programming Now!

Java Programming for Complete Beginners Course Catalog

Learn Java Programming with 200+ code examples. For Absolute Java Beginners! Start Learning Java Programming Now!

What you’ll learn

Java Programming for Complete Beginners Course Catalog

  • You will Learn Java the MODERN WAY – Step By Step – With 200 HANDS-ON Code Examples
  • You will Understand the BEST PRACTICES in Writing High-Quality Java Code
  • Will Solve a Wide Range of Hands-on Programming EXERCISES with Java
  • You will Learn to Write AWESOME Object-Oriented Programs with Java
  • You will Acquire ALL the SKILLS to demonstrate an EXPERTISE with Java Programming in Your Job Interviews
  • Will learn ADVANCED Object-Oriented Programming Concepts – Abstraction, Inheritance, Encapsulation, and Polymorphism

Requirements

  • You have an attitude to learn while having fun 🙂
  • You have ZERO Programming Experience and Want to Learn Java

Description

Zero Java Programming Experience? No Problem.

Java is one of the most popular programming languages. Java offers both object-oriented and functional programming features.

We take a hands-on approach using a combination of JShell and Eclipse as an IDE to illustrate more than 200 Java Coding Exercises, Puzzles and Code Examples. This course assumes no previous ( beginner ) programming or Java experience. If you’ve never programmed a computer before, or if you already have experience with another programming language and want to quickly learn Java, this is a perfect course for you. Java Programming for Complete Beginners Course Catalog

In more than 250 Steps, we explore the most important Java Programming Language Features

  • Basics of Java Programming – Expressions, Variables, and Printing Output
  • Java Operators – Java Assignment Operator, Relational and Logical Operators, Short Circuit Operators
  • Java Conditionals and If Statement
  • Methods – Parameters, Arguments, and Return Values
  • Object-Oriented Programming – Class, Object, State, and Behavior
  • Basics of OOPS – Encapsulation, Abstraction, Inheritance, and Polymorphism
  • Basics about Java Data Types – Casting, Operators and More
  • Java Built-in Classes – BigDecimal, String, Java Wrapper Classes
  • Conditionals with Java – If Else Statement, Nested If Else, Java Switch Statement, Java Ternary Operator
  • Loops – For Loop, While Loop in Java, Do While Loop, Break and Continue
  • Immutability of Java Wrapper Classes, String and BigDecimal

******* What You Can Expect from Every in28Minutes Course *******

in28Minutes created 20 Best Selling Courses providing Amazing Learning Experiences to 250,000 Learners across the world.

Introduction to Java Programming with Jshell using Multiplication Table

00 – Getting Started with Programming
01 – Introduction to Multiplication Table challenge
02 – Launch JShell
03 – Break Down Multiplication Table Challenge
04 – Java Expression – An Introduction
05 – Java Expression – Exercises
06 – Java Expression – Puzzles
07 – Printing output to console with Java
08 – Printing output to console with Java – Exercise Statements
09 – Printing output to console with Java – Exercise Solutions
10 – Printing output to console with Java – Puzzles
11 – Advanced Printing output to console with Java
12 – Advanced Printing output to console with Java – Exercises and Puzzles
13 – Introduction to Variables in Java
14 – Introduction to Variables in Java – Exercises, and Puzzles
15 – 4 Important Things to Know about Variables in Java

Introduction to Method with Multiplication Table

00 – Section 02 – Methods – An Introduction
01 – Your First Java Method – Hello World Twice and Exercise Statements
02 – Introduction to Java Methods – Exercises and Puzzles
03 – Programming Tip – Editing Methods with JShell
04 – Introduction to Java Methods – Arguments and Parameters (Java Programming for Complete Beginners Course Catalog)
05 – Introduction to Java Method Arguments – Exercises
06 – Introduction to Java Method Arguments – Puzzles and Tips
07 – Getting back to Multiplication Table – Creating a method
08 – Print Multiplication Table with a Parameter and Method Overloading
09 – Passing Multiple Parameters to a Java Method
10 – Returning from a Java Method – An Introduction
11 – Returning from a Java Method – Exercises
12 – Methods – Section Review

Introduction to Java Platform

00 – Section 03 – Overview Of Java Platform – Section Overview
01 – Overview Of Java Platform – An Introduction – java, javac, bytecode and JVM
02 – Java Class and Object – First Look
03 – Create a method in a Java class
04 – Create and Compile Planet.java class
05 – Run Planet class with Java – Using a main method
06 – Play and Learn with Planet Class
07 – JDK vs JRE vs JVM

Introduction to Eclipse – First Java Project

01 – Creating a New Java Project with Eclipse
02 – Your first Java class with Eclipse
03 – Writing Multiplication Table Java Program with Eclipse
04 – Adding more methods for Multiplication Table Program
05 – Programming Tip 1: Refactoring with Eclipse
06 – Programming Tip 2: Debugging with Eclipse
07 – Programming Tip 3: Eclipse vs JShell – How to choose?

Introduction To Object-Oriented Programming

00 – Introduction to Object-Oriented Programming – Section Overview
01 – Introduction to Object-Oriented Programming – Basics
02 – Introduction to Object-Oriented Programming – Terminology – Class, Object, State, and Behavior
03 – Introduction to Object-Oriented Programming – Exercise – Online Shopping System and Person
04 – Create a Motor Bike Java Class and a couple of objects
05 – Exercise Solutions – Book class and Three instances
06 – Introducing State of an object with speed variable
07 – Understanding the basics of Encapsulation with Setter methods
08 – Exercises and Tips – Getters and Generating Getters and Setters with Eclipse
09 – Puzzles on this and initialization of member variables
10 – First Advantage of Encapsulation

Primitive Data Types And Alternatives

00 – Primitive Data Types in Depth – Section Overview
01 – Basics about Java Integer Data Types – Casting, Operators and More
02 – Java Integer Data Types – Puzzles – Octal, Hexadecimal, Post and Pre increment
03 – Java Integer Data Types – Exercises – BiNumber – add, multiply and double
04 – Java Floating-Point Data Types – Casting, Conversion, and Accuracy
05 – Introduction to BigDecimal Java Class (Java Programming for Complete Beginners Course Catalog)
06 – BigDecimal Puzzles – Adding Integers
07 – BigDecimal Exercises – Simple Interest Calculation
08 – Java Boolean Data Type – Relational and Logical Operators
09 – Java Boolean Data Type – Puzzles – Short Circuit Operators
10 – Java Character Data Type char – Representation and Conversion

Conditionals

00 – Conditionals with Java – Section Overview
01 – Introduction to If Else Statement
02 – Introduction to Nested If Else
03 – If Else Statement – Puzzles
05 – If Else Problem – How to get number 2 and choice from the user?
06 – If Else Problem – Implementing with Nested If Else
07 – Java Switch Statement – An introduction
08 – Java Switch Statement – Puzzles – Default, Break and Fall Through
09 – Java Switch Statement – Exercises – isWeekDay, name of the month, nameOfDay
10 – Java Ternary Operation – An Introduction
11 – Conditionals with Java – Conclusion

Loops

00 – Java Loops – Section Introduction
01 – Java For Loop – Syntax, and Puzzles
02 – Java For Loop – Exercises Overview and First Exercise Prime Numbers
03 – Java For Loop – Exercise – Sum Upto N Numbers and Sum of Divisors
04 – Java For Loop – Exercise – Print a Number Triangle
05 – While Loop in Java – An Introduction
06 – While Loop – Exercises – Cubes and Squares up to limit
07 – Do While Loop in Java – An Introduction
08 – Do While Loop in Java – An Example – Cube while the user enters positive numbers
09 – Introduction to Break and Continue
10 – Selecting Loop in Java – For vs While vs Do While

Reference Types

00 – Java Reference Types – Section Introduction
01 – Reference Types – How are they stored in Memory?
02 – Java Reference Types – Puzzles
03 – String class – Introduction and Exercise – Print each word and char on a new line
04 – String class – Exercise Solution and Some More Important Methods
05 – Understanding String is Immutable and String Concat, Upper Case, Lower Case, Trim methods
06 – String Concatenation and Join, Replace Methods
07 – Java String Alternatives – StringBuffer and StringBuilder
08 – Java Wrapper Classes – An Introduction – Why and What?
09 – Java Wrapper Classes – Creation – Constructor and valueOf
10 – Java Wrapper Classes – Auto Boxing and a Few Wrapper Constants – SIZE, BYTES, MAX_VALUE, and MIN_VALUE

Arrays and ArrayLists

00 – Introduction to Array and ArrayList – Section Introduction with a Challenge
01 – Understanding the need and Basics about an Array
02 – Java Arrays – Creating and Accessing Values – Introduction
03 – Java Arrays – Puzzles – Arrays of Objects, Primitive Data Types, toString, and Exceptions
04 – Java Arrays – Compare, Sort and Fill
05 – Java Arrays – Exercise – Create Student Class – Part 1 – Total and Average Marks
06 – Java Arrays – Exercise – Create Student Class – Part 2 – Maximum and Minimum Mark
07 – Introduction to Variable Arguments – Need
08 – Introduction to Variable Arguments – Basics
09 – Introduction to Variable Arguments – Enhancing Student Class
10 – Java Arrays – Using Person Objects and String Elements with Exercises

Object-Oriented Programming Again

00 – Object-Oriented Programming – Level 2 – Section Introduction
01 – Basics of Designing a Class – Class, Object, State and Behavior
02 – OOPS Example – Fan Class – Deciding State and Constructors
03 – OOPS Example – Fan Class – Deciding Behavior with Methods
04 – OOPS Exercise – Rectangle Class (Java Programming for Complete Beginners Course Catalog)
05 – Understanding Object Composition with Customer Address Example
06 – Understanding Object Composition – An Exercise – Books and Reviews
07 – Understanding Inheritance – Why do we need it?
08 – Object is at top of Inheritance Hierarchy
09 – Inheritance and Overriding – with toString() method
10 – Java Inheritance – Exercise – Student and Employee Classes
11 – Java Inheritance – Default Constructors and super() method call
12 – Java Inheritance – Puzzles – Multiple Inheritance, Reference Variables, and instanceof

Collections

01 – Java Collections – Section Overview with Need For Collections
02 – List Interface – Introduction – Position is King
03 – List Interface – Immutability and Introduction of Implementations – ArrayList, LinkedList, and Vector
04 – List Interface Implementations – ArrayList vs LinkedList
05 – List Interface Implementations – ArrayList vs Vector
06 – List Interface – Methods to add, remove and change elements and lists
07 – List and ArrayList – Iterating around elements
08 – List and ArrayList – Choosing iteration approach for printing and deleting elements
09 – List and ArrayList – Puzzles – Type Safety and Removing Integers
10 – List and ArrayList – Sorting – Introduction to Collections sort static method
11 – List and ArrayList – Sorting – Implementing Comparable Interface in Student Class
12 – List and ArrayList – Sorting – Providing Flexibility by implementing Comparator interface

Generics

01 – Introduction to Generics – Why do we need Generics?
02 – Implementing Generics for the Custom List
03 – Extending Custom List with a Generic Return Method
04 – Generics Puzzles – Restrictions with extends and Generic Methods
05 – Generics and WildCards – Upper Bound and Lower Bound

Introduction to Functional Programming

01 – Introduction to Functional Programming – Functions are First-Class Citizens
02 – Functional Programming – First Example with Function as Parameter
03 – Functional Programming – Exercise – Loop a List of Numbers
04 – Functional Programming – Filtering – Exercises to print odd and even numbers from List
05 – Functional Programming – Collect – Sum of Numbers in a List
06 – Functional Programming vs Structural Programming – A Quick Comparison
07 – Functional Programming Terminology – Lambda Expression, Stream and Operations on a Stream
08 – Stream Intermediate Operations – Sort, Distinct, Filter and Map
09 – Stream Intermediate Operations – Exercises – Squares of First 10, Map String List to LowerCase and Length of String
10 – Stream Terminal Operations – 1 – max operation with Comparator

Introduction to Threads And Concurrency

01 – Introduction to Threads and MultiThreading – Need for Threads
02 – Creating a Thread for Task1 – Extending Thread Class
03 – Creating a Thread for Task2 – Implement Runnable Interface
04 – Theory – States of a Thread
05 – Placing Priority Requests for Threads
06 – Communication between Threads – join method
07 – Thread utility methods and synchronized keyword – sleep, yield
08 – Need for Controlling the Execution of Threads
09 – Introduction to Executor Service
10 – Executor Service – Customizing number of Threads
11 – Executor Service – Returning a Future from Thread using Callable
12 – Executor Service – Waiting for completion of multiple tasks using invoke
13 – Executor Service – Wait for only the fastest task using invokeAny
14 – Threads and MultiThreading – Conclusion

Introduction to Exception Handling

01 – Introduction to Exception Handling – Your Thought Process during Exception Handling
02 – Basics of Exceptions – NullPointerException and StackTrace
03 – Basics of Handling Exceptions – try and catch
04 – Basics of Handling Exceptions – Exception Hierarchy, Matching and Catching Multiple Exceptions
05 – Basics of Handling Exceptions – Need for finally
06 – Basics of Handling Exceptions – Puzzles
07 – Checked Exceptions vs Unchecked Exceptions – An Example
08 – Hierarchy of Errors and Exceptions – Checked and Runtime
09 – Throwing an Exception – Currencies Do Not Match Runtime Exception
10 – Throwing a Checked Exception – Throws in method signature and handling
11 – Throwing a Custom Exception – CurrenciesDoNotMatchException
12 – write less code with Try with Resources – New Feature in Java 7
13 – Basics of Handling Exceptions – Puzzles 2
14 – Exception Handling – Conclusion with Best Practices

Files and Directories

01 – List files and folders in Directory with Files list method
02 – Recursively List and Filter all files and folders in Directory with Step Files walk method and Search with find method
03 – Read content from a File – Files read all lines and lines methods
04 – Writing Content to a File – Files write method
05 – Files – Conclusion

Who this course is for:

  • You have ZERO programming experience and want to learn Java Programming
  • You are a Beginner at Java Programming and want to Learn to write Great Java Programs
  • Learn the Basics of Object-Oriented Programming with Java
  • You want to learn the Basics of Functional Programming with Java
  • Content From: https://www.udemy.com/course/java-programming-tutorial-for-beginners/
  • Object Oriented Programming for beginners
  • Last updated 1/2020

Java Programming for Complete Beginners Course Catalog

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